Terram Architect of House Tremere


Characteristics: Int +3 (Logical), Per +3 (Insightful), Pre +3 (Handsome), Com +3 (Writer), Str -4 (Scholarly), Sta +1 (Determined), Dex -4 (Stiff), Qik -3 (Deliberate)

Size: 0
Age: 22 (22), Height: 155 cm, Weight: 45 kg, Gender: Male
Decrepitude: 0
Warping Score: 0 (0)
Confidence: 1 (3)

Virtues and Flaws: The Gift, Book Learner (Book Quality: +3), Good Teacher, Skilled Parens, The Lindengilde Gild Trained (30/30), Additional Gild Training (60/60) [Spell Levels: 0], Hermetic Magus, Minor Magical Focus (Certamen)*, Mercurian Magic, Affinity with Magic Theory, Affinity with Rego, Affinity with Terram, Ambitious, Blatant Gift (Interactions: -6 with normals), Covenant Upbringing, Magical Animal Companion (Ant, Size: -2, Might: 12) [Size: -2], Poor Strength × 1, Poor Dexterity × 1

Personality Traits: Law Abiding +3, Loyal to Order of Hermes +3, Perfectionist +3

Dodge: Init: 3, Attack -, Defense 3, Damage -
Fist: Init: -3, Attack -4, Defense -3, Damage -4
Kick: Init: -4, Attack -4, Defense -4, Damage -1
Soak: 1
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21

Abilities: Area Lore: Roznov 2 (personalities), Artes Liberales 1 (ritual magic), Bargain (Books) 1, Charm 3 (magi), Code of Hermes 1 (Certamen), Covenant Lore: Durenmar 2 (Library), Finesse 1 (Certamen), Intrigue 1 (magi), Latin 5 (hermetic usage), Magic Theory 6 (Creo), Order of Hermes Lore (personalities) 2, Parma Magica 1 (Mentem), Penetration 1 (Certamen), Philosophiae 1 (ritual magic), West Slavonic 5 (Czech)

Arts: Cr 9, In 0, Mu 7, Pe 0, Re 12, An 0, Aq 0, Au 0, Co 0, He 0, Ig 0, Im 0, Me 0, Te 14, Vi 4

Equipment: Wizardly Robes
Encumbrance: 0 (0)

Spells Known:
Aegis of the Hearth (ReVi 20) +21
Conjuring the Mystic Tower (CrTe 35) +28
Touch of Midas (CrTe 20) +28
Crest of the Earth Wave (ReTe 20) +27
Hands of the Grasping Earth (Re(Mu)Te 15) +22
Scales of the Magical Weight (InVi 5) +5
The Unseen Porter (ReTe 10) +27
Wall of Protecting Stone (CrTe 25) +24
Wizard’s Communion (MuVi 35) +12


Formicus, filius of Severicus

Born to a Czech slave, Bohdan was discovered in the Prague slave market by an agent of Roznov when he was still a baby. Bohdan was raised at Roznov and taken as Severicus’ third apprentice as he was considered too weak to make a good Tremere soldier but his gift and intellect made him suitable to follow Severicus’ specialty of being a Tremere Architect.

Bohdan’s mother disappeared during the Summer Solstice Festival to Radegost in 1205, shortly after Bohdan was apprenticed. Bohdan believes she was sacrificed to Radegost and hates Radegost and any other beings who claim to be gods. Bohdan intends to avenge his mother one day.

After his mother’s death and under the stern tutelage of Severicus, Bohdan, who had trouble making any friends due to his blatant gift, started raising an ant colony for company. Mainly he chose the ants since they could not escape him no matter how hard they tried nor could they attack him like larger pets. Bohdan kept the small ant colony as pets throughout his apprenticeship and eventually began to identify with them. Bohdan feels that he has lots in common with the ants who he sees as analagous to House Tremere. Bohdan sees himself as a soldier ant working towards the greater good of the House/colony.

During his early teachings in Magic Theory and the realm of magic, Bohdan learned of “idealized forms” and ever since he has been obsessed with becoming the perfect idealized form. This could be an over-reaction to his physical scrawniness which was far below the acceptable Tremere athletic ideal. Bohdan endured all the tauntings over his weakness and diligently applied himself to being the best Tremere that he could be.

Bohdan secretly augmented the food scraps that he fed his ants with vis remnants from Severicus’s lab activities in the hopes of building a super-ant colony. His efforts were partially successful in that one of the latest generation of ants grew exceptionally large to about the size of a small dog. Bohdan calls the magical giant ant Caesar.

Bohdan has no real skill with Intellego but he wanted to communicate with Caesar so he attempted various spontaneous Creo Mentem and Creo Animal spells to implant ideas into Caesar’s mind. Those attempts stopped after a botched attempt at these spells caused Caesar to become imprinted with Bohdan’s personality. Caesar is quite intelligent and trying to perfect himself, by becoming a perfect version of Bohdan.

Bohdan compensated for his weakness by developing his charm since he was a child and most of that charm has been directed at Severicus. The normally stern Severicus eventually developed a soft spot for Bohdan, who is his youngest and most favored filius. Despite becoming a very competent mage, Bohdan never did come close to meeting House Tremere’s physical standards of excellence and probably would not have become a Tremere is not for Severicus’ influence.

Severicus’s favouritism has led to jealousy in Severicus’s two older fili so a mild rivalry exists but it has mainly been in the form of them belittling Formicus for being physically weak. Neither of the older magi consider Formicus a serious rival due to their significantly advanced years (including correspondent superior magic ability) and his physical weakness, although this might change if Bohdan was to earn personal acclaim (such as becoming a Master at an early age).

Like his parens and the rest of his lineage of Tremere architects, Bohdan is a Rego Terram specialist with Mercurian Magic abilities. This means that Bohdan’s primary role in the House is to build fortifications and provide logistical support during Wizard Marches, although Bohdan has some reasonable penetration combat spells considering his young age.

Bohdan was able to convince Severicus to send him to Durenmar to receive Gild Training as is common in the Rhine Tribunal. Once at Durenmar, Bohdan fell in with Occultes, the friendly Bonisagus mage who leads the Linden Gild. Bohdan was quickly swayed by Occultes easy-going charm versus Severicus’ strict discipline. Bohdan learned much about Durenmar and the rest of the Order during his training with Occultes.

Upon completing his gauntlet,a Creo Terram match in which Bohdan did adequately but not exceptionally well, Bohdan was given the name Formicus due to his fascination with ants.


Spring in the Rhine DwayneCollard